Rpg Tools

A tool to easily create 2D RPGs

Localization

Overview

Rpg Tools includes tools to localize your texts for different languages. By default texts are not localized. If you only want to support a single language you don’t need to care about localization at all, then you can just enter all texts directly.

Create localized text

When you edit a text that can be displayed in the game, e.g. a quest text, you can create a localized text which will add a new entry with a GUID(a unique ID) to the list of localized texts.

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Edit languages

You can add any languages to the list in the menu which you can open in the Data Editor via View->Localization alt text

Edit texts

In the same menu (View->Localization in the Data Editor) you can edit all texts. The top text(Displayed as “Text”) is the developer text, the texts below are localized texts for all languages: alt text